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人気商品一覧 @wikiのwikiモードでは #price_list(カテゴリ名) と入力することで、あるカテゴリの売れ筋商品のリストを表示することができます。 カテゴリには以下のキーワードがご利用できます。 キーワード 表示される内容 ps3 PlayStation3 ps2 PlayStation3 psp PSP wii Wii xbox XBOX nds Nintendo DS desctop-pc デスクトップパソコン note-pc ノートパソコン mp3player デジタルオーディオプレイヤー kaden 家電 aircon エアコン camera カメラ game-toy ゲーム・おもちゃ全般 all 指定無し 空白の場合はランダムな商品が表示されます。 たとえば、#news(wiki)と入力すると以下のように表示されます。 ゲーム・おもちゃ全般の売れ筋商品 #price_list ノートパソコンの売れ筋商品 #price_list 人気商品リスト #price_list
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The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 Schoolgirls' sex lives steamy but stunted女生徒の性生活:エロティックだが、発育不良 関連情報 拡散状況 関連ページ Schoolgirls sex lives steamy but stunted 女生徒の性生活:エロティックだが、発育不良 元記事(削除済み):http //mdn.mainichi-msn.co.jp/waiwai/archive/news/2002/02/20020205p2g00m0dm999000c.html (2002年2月5日配信) 1 Schoolgirls sex lives are a staple of the average Japanese man s fantasies, but the recent publication of a book detailing the nether niceties of these nubile nymphs could be more of a nightmare, if Shukan Gendai (2/16) is on the mark. 女子生徒の性生活は平均的な日本人男性の空想の必需品だ。しかし、最近発行されたそんな魅惑的な妖精たちの下半身事情を詳細に描いた本は、悪夢よりたちが悪い。もし週刊現代(2/16)が的を射てるならば。 2 Parents would apparently be shocked to learn of their daughters doings, the weekly suggests, based on the findings of "Ichimannin ni Kiita Onna no ko no Ecchi" (Ten Thousand Tell of Girl s Sex Lives), a book analyzinga detailed sex questionnaire completed by 10,000 girls ranging in age from 12 to 20. 両親は自分の娘達がしていることを知ると、明らかにショックを受けると、12歳から20歳の世代の1万人の少女に対する詳細な性のアンケートを分析した本「10000人にきいた女の子のH」(*1)(Ten Thousand Tell of Girl s Sex Lives)に基づき週刊誌は指摘する。 3 Shukan Gendai notes that of the 10,000 schoolgirls, 61.1 percent were sexually experienced, while almost half lost their virginity at 15 or 16. Of those with experience, 87.7 percent had also performed fellatio, while 72.2 percent had been to a love hotel. 週刊現代は記す。1万人の女子生徒のうち、61.1%が性的な経験があり、全体の半数が15,16歳で処女を失っている。経験があるもののうち、87.7%がフェラチオを行っている。全体の72.2%がラブホテルに行ったことがある――と。 4 Some of the opinions of the girls were astounding. When it came to the first time, orthodox beliefs such as remaining chaste until finding true love existed, but the majority of virgins were keen to imbibe in the pleasures of the flesh. 女子生徒のいくつかの意見はまったくびっくりだ。 はじめての時は、真実の愛を見つけるまで処女でいようとかいうような正当な信念もあるはずだが、大多数の処女は新鮮な快楽を受けいれたがった。 5 "Every time I read a magazine questionnaire or look at a comic book, I think I d better hurry up and get it over with or I could be in trouble," one 14-year-old girl says in reference to her virginity, while another 16-year-old moans that she must have sex quickly as she s "getting too old." 「雑誌のアンケートを読んだり漫画を見るたびにいつも、私は急いで捨てちゃった方がいいって考えるの。さもなきゃ面倒なことになるって」ひとりの14歳の少女は自身の処女について語る。他の16歳は『老けていく前に』できるだけ早くセックスしなくっちゃと愚痴をこぼす。 6 It also seems some of the girls worries about physical intimacy could be a bit better founded. また少女達の肉体的な愛情表現に対する心配は少しばかり根拠があるようだ。(*2) 7 "I always wonder about my socks," a 15-year-old girl says. "What are you supposed to do with them? Do you take them off yourself, or what?" 「私はいつも私の靴下について不思議に思うの」15歳の少女は言う。 「あなたは一体これをどうするの? あなたが自分で履いてみるの? それとも?」 8 Among the ideal "first times" Shukan Gendai outlines are desire from a 14-year-old girl to "do it with my favorite teacher," and a girl just one year older who insists "he ll have to enter me from behind." More alarming is the 16-year-old girl who wants to "sit on his lap, while he tells me what a good little girl I am and slowly undoes my buttons. If I ve gone that far, I d probably also ask him to do it to me anally." 理想の「初体験」について週刊現代の概略によると、14歳の少女の願いは「お気に入りの先生とすること」だそうだ。そして彼女よりちょうど一歳上の少女は「彼に背後からいれてもらいたいの」と訴える。 もっとけしからぬのは、「彼の膝の上に座って、私がどんなにいい女の子か言ってもらいながら、ゆっくりボタンを外してもらうの。 もしその気になりすぎちゃったら、私はたぶんアナルにもしてほしいって彼にお願いすると思うわ」と望む16歳の少女だ。 9 Others came across as somewhat more practical. 他はいくらか実用的に見える。 10 "Just as long as he gets it into the hole," was one 16-year-old girl s response. 「とにかく彼が穴に入れてくれさえすれば」16歳の少女の答えだ。 11 Schoolgirls impressions of their first sight of a lover s private parts were also notable. 女子生徒の彼女たちが最初に恋人の個人的な部分を見た時の印象もまた注目に値する。 12 "It s not like Daddy s," was a 14-year-old girl s opinion, while a more seasoned 19-year-old thought "it looked like Darth Vader." 「父さんのみたいじゃない」14歳の少女の意見だ。更に経験豊かな19歳は思う。「まるでダース・ベーダーみたい」 13 Another 18-year-old girl was repulsed. 別の18歳の少女は強い嫌悪感を感じている。 14 "Ever since then, I ve never been able to look at a hot dog again," she says. 「それ以後、私はぜったいにホットドックを見ることができないの」と、彼女。 15 Most shocking of the information contained in the book, according to Shukan Gendai, is the sheer lack of knowledge many of the young girls had about what they were doing. 週刊現代によると、この本の中で最も衝撃的な情報は、多くの若い少女は自分たちがしていることにまったく知識が足りないことだ。 16 "I thought if you climaxed, you d get pregnant," one 14-year-old recalls. "I climaxed twice and just couldn t stop crying." 「私はもしイっちゃったら、妊娠すると思っていたの」14歳の少女は思い出す。 「私は二度イっちゃって、ただただ泣くのを止められなかった」。 17 Even an 18-year-old was somewhat bewildered. 18歳の少女でさえ、いくらか途方にくれている。 18 "When people talked about scatology, I thought they were referring to the missionary position," she says. 「スカトロジーについて人がしゃべるとき、私は彼らが正常位について話してると思っていたの」と、彼女。 19 Wako University sexologist Kim Myung Gun blames education for the lack of awareness. 和光大学のsexologist、Kim Myung Gunは性認識の欠如について、教育を非難する。 20 "Japan s sex education works on the mistaken premise that high school students couldn t possibly be having sex, so the kids are never really taught about sexual awareness," he tells Shukan Gendai. "As this book seems to indicate, schoolgirls are being starved of correct sexual awareness." February 5, 2002 「日本の性教育は、高校生はたぶんセックスしないだろうという間違った前提のもとで行われています。だから、子供たちは性認識に関して、まったく何も教えられません。」彼は週刊現代に語る。 「この本が示すように、女子生徒は正確な性認識に飢えた状態です」 (2002年2月5日) 関連情報 講談社『10000人に聞いた女のコのH』 http //shop.kodansha.jp/bc/comics/topics/10000girls/ 拡散状況 英語サイト http //forums.beyondunreal.com/showthread.php?t=104560 部分転載:http //www.bigdaikon.org/board/viewtopic.php?f=7 t=3709 部分転載:http //forums.fark.com/cgi/fark/comments.pl?IDLink=111844 関連ページ WaiWaiの記事を転載した英語サイト:B WaiWaiの記事を転載した英語サイト:F シーファーが日本を児童ポルノ大国呼ばわりした原因 ビラ作成のガイドライン 元記事一覧 毎日新聞英語版から配信された記事2002年
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Frequently used TI Sites are as follows Policies and Procedures All rules applicable across the organization Your membership profile Visit your headquarter TI account and manage your profile. To do so you need to generate a TI password to be used with your Toastmaster ID which is printed on the address label of the Toastmaster magazine. Your first step is to click the above link. Shop A great place to buy all toastmaster items incl. manuals, books, and tools. Your educational Achievement Read official announcement of your achievements. District 76 Performance Report Numeral status of all clubs is available here. Officer Resources Reference usable when you are officers. Contact Most questions you ask to the TI headquarters are answered within a few days. Be sure to include the club name, number and your officer status in your letter. Toastmasters Podcast Get newest information through TI podcast. * The Website offers various manuals such as introduced as Item 6. Club Rules and Support Systems We have roughly 4 items to note a dress code, email policies,Mentoring Program(under the menue bar on your left), and rules for refund underDues and Payment(on your left) The top two items are explained here. Dress Code Common sense prevails (no jeans) Guideline on the use of email Revised June 12, 2009 You are welcome to use the list to send information relevant to EVERYONE in our club, but be sure to delete previous emails within your note. General advertising is not permitted. However, information on activities related to speaking or leadership, even if they are promotional in nature, are fine. In that case include the expression TM opportunity in the topic line. Replies regarding meeting attendance should be sent directly to the Toastmaster of the Day, and not to the entire list. To avoid double emails, do not include members individual email addresses in addition to the club group mail. This can be done by clicking reply to all and then erasing the name of the individual sending the original email. (c) 2011-2020 Aoyama Lunch Toastmasters Club
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昨日 - 今日 - U.S. DEPARTMENT OF HEALTH AND HUMAN SERVICES Public Health Service Agency for Toxic Substances and Disease Registry, アメリカ合衆国保健省 毒性物質疾病登録機関(ATSDR) http //www.atsdr.cdc.gov/ TOXICOLOGICAL PROFILE FOR WHITE PHOSPHORUS TOXICOLOGICAL PROFILE FOR WHITE PHOSPHORUS目次 検索結果 誤訳などご指摘欄(ツリー式) ソース: http //www.atsdr.cdc.gov/toxprofiles/tp103.pdf 拙訳済 1. PUBLIC HEALTH STATEMENT 2 HEALTH EFFECTS のうちの 2.1 INTRODUCTION 2.2.4 Dermal Exposure (Burn) 3. CHEMICAL AND PHYSICAL INFORMATION 誤訳などご指摘ください。 英文のみ収録 2.2.1 Inhalation Exposure(未作成) 2.2.2 Oral Exposure 目次 1. PUBLIC HEALTH STATEMENT 作成済1.1 WHAT ARE WHITE PHOSPHORUS AND WHITE PHOSPHORUS SMOKE? 1.2 WHAT HAPPENS TO WHITE PHOSPHORUS AND WHITE PHOSPHORUS SMOKE WHEN IT ENTERS THE ENVIRONMENT? 1.3 HOW MIGHT I BE EXPOSED TO WHITE PHOSPHORUS AND WHITE PHOSPHORUS SMOKE? 1.4 HOW CAN WHITE PHOSPHORUS AND WHITE PHOSPHORUS SMOKE ENTER AND LEAVE MY BODY? 1.5 HOW CAN WHITE PHOSPHORUS AND WHITE PHOSPHORUS SMOKE AFFECT MY HEALTH? 1.6 IS THERE A MEDICAL TEST TO DETERMINE WHETHER I HAVE BEEN EXPOSED TO WHITE PHOSPHORUS AND WHITE PHOSPHORUS SMOKE? 1.7 WHAT RECOMMENDATIONS HAS THE FEDERAL GOVERNMENT MADE TO PROTECT HUMAN HEALTH? 1.8 WHERE CAN I GET MORE INFORMATION? 2 HEALTH EFFECTS 作成済2.1 INTRODUCTION 作成済 2.2 DISCUSSION OF HEALTH EFFECTS BY ROUTE OF EXPOSURE (preface) 2.2.1 Inhalation Exposure(未作成) 吸入曝露(被曝)2.2.1.1 Death 死 2.2.1.2 Systemic Effects 全身性影響 2.2.1.3 Immunological and Lymphoreticular Effects 免疫そしてリンパ系影響 2.2.1.4 Neurological Effects 神経への影響 2.2.1.5 Reproductive Effects 生殖器への影響 2.2.1.6 Developmental Effects 発育上の影響 2.2.1.7 Genotoxic Effects 遺伝毒性影響 2.2.1.8 Cancer 癌 2.2.2 Oral Exposure 経口曝露(被曝)2.2.2.1 Death 2.2.2.2 Systemic Effects 2.2.2.3 Immunological and Lymphoreticular Effects. 2.2.2.4 Neurological Effects 2.2.2.5 Reproductive Effects 2.2.2.6 Developmental Effects 2.2.2.7 Genotoxic Effects 2.2.2.8 Cancer 2.2.3 Dermal Exposure (Nonburn)(未作成) 皮膚曝露(被曝)非火傷2.2.3.1 Death 2.2.3.2 Systemic Effects 2.2.3.3 Immunological and Lymphoreticular Effects 2.2.3.4 Neurological Effects 2.2.3.5 Reproductive Effects 2.2.3.6 Developmental Effects 2.2.3.7 Genotoxic Effects 2.2.3.8 Cancer 2.2.4 Dermal Exposure (Burn) 皮膚曝露(被曝)火傷2.2.4.1 Death 2.2.4.2 Systemic Effects 2.2.4.3 Immunological and Lymphoreticular Effects 2.2.4.4 Neurological Effects 2.2.4.5 Reproductive Effects 2.2.4.6 Developmental Effects 2.2.4.7 Genotoxic Effects 2.2.4.8 Cancer 2.3 TOXICOKINETICS(未作成)2.3.1 Absorption(未作成) 2.3.1.l Inhalation Exposure 2.3.1.2 Oral Exposure 2.3.1.3 Dermal Exposure 2.3.2 Distribution 分布(未作成)2.3.2.l Inhalation Exposure 2.3.2.2 Oral Exposure 2.3.2.3 Dermal Exposure 2.3.2.4 Other Routes of Exposure 2.3.3 Metabolism 代謝(未作成)2.3.3.1 Inhalation Exposure 2.3.3.2 Oral Exposure 2.3.3.3 Dermal Exposure 2.3.4 Excretion 排泄(未作成)2.3.4.1 Inhalation Exposure 2.3.4.2 Oral Exposure 2.3.4.3 Dermal Exposure 2.4 MECHANISMS OF ACTION 作用機序(未作成) 2.5 RELEVANCE TO PUBLIC HEALTH 公衆衛生の妥当性(未作成) 2.6 BIOMARKERS OF EXPOSURE AND EFFECT(未作成) 2.6.1 Biomarkers Used to Identify or Quantify Exposure to White Phosphorus 2.6.2 Biomarkers Used to Characterize Effects Caused by White Phosphorus 2.7 INTERACTIONS WITH OTHER SUBSTANCES(未作成) 2.8 POPULATIONS THAT ARE UNUSUALLY SUSCEPTIBLE(未作成) 2.9 METHODS FOR REDUCING TOXIC EFFECTS(未作成)2.9.1 Reducing Peak Absorption Following Exposure 2.9.2 Reducing Body Burden 2.9.3 Interfering with the Mechanism of Action for Toxic Effects 2.10 ADEQUACY OF THE DATABASE(未作成) 2.10.1 Existing Information on Health Effects of White Phosphorus 2.10.2 Identification of Data Needs 2.10.3 On-going Studies 3. CHEMICAL AND PHYSICAL INFORMATION 作成済3.1 CHEMICAL IDENTITY 3.2 PHYSICAL AND CHEMICAL PROPERTIES 4. PRODUCTION, IMPORT, USE, AND DISPOSAL 4.1 PRODUCTION 4.2 IMPORT/EXPORT 4.3 USE 4.4 DISPOSAL 5. POTENTIAL FOR HUMAN EXPOSURE(未作成) 5.1 OVERVIEW(未作成) 5.2 RELEASES TO THE ENVIRONMENT(未作成) 5.2.1 Air 5.2.2 Water 5.2.3 Soil 5.3 ENVIRONMENTAL FATE(未作成)5.3.1 Transport and Partitioning 5.3.2 Transformation and Degradation 5.3.2.1 Air 5.3.2.2 Water 5.3.2.3 Sediment and Soil 5.4 LEVELS MONITORED OR ESTIMATED IN THE ENVIRONMENT(未作成)5.4.1 Air 5.4.2 Water 5.4.3 Sediment and Soil 5.4.4 Other Environmental Media 5.5 GENERAL POPULATION AND OCCUPATIONAL EXPOSURE(未作成) 5.6 POPULATIONS WITH POTENTIALLY HIGH EXPOSURES(未作成) 5.7 ADEQUACY OF THE DATABASE(未作成)5.7.1 Identification of Data Needs 5.7.2 On-going Studies 6. ANALYTICAL METHODS(未作成) 6.1 BIOLOGICAL MATERIALS(未作成) 6.2 ENVIRONMENTAL SAMPLES(未作成) 6.3 ADEQUACY OF THE DATABASE(未作成)6.3.1 Identification of Data Needs 6.3.2 On-going Studies 7. REGULATIONS AND ADVISORIES(未作成) 8. REFERENCES(未作成) 9. GLOSSARY(未作成) APPENDIX A :ATSDR MINIMAL RISK LEVEL(未作成) APPENDIX B :USER’S GUIDE(未作成) Chapter 1 - Public Health Statement Chapter 2 - Tables and Figures for Levels of Significant Exposure (LSE) Chapter 2 (Section 2.5) - Relevance to Public Health 検索結果 phosphine に関する記述 Phosphorus pentoxide に関する記述1 Phosphorus pentoxide に関する記述2 誤訳などご指摘欄(ツリー式) 名前 WKyMnpXrsEFbeGhyn - eskyyz 2009-06-16 14 29 58 トップページ
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AC RESIDENT 新曲☆7~12 掲載対象はAC新曲、譜面変更曲、追加譜面、復活曲。 ☆7 ver 曲名 BPM notes 属性 詳細攻略 CLEAR RATE 30 ≡+≡(N) 182 698 79.6%(2023/10/17) 30 Bad Encryption(N) 200 678 70.5%(2023/10/17) 30 Driver(H) 174 651 89.3%(2023/10/17) 30 EZ DO DANCE(H) 148 714 91.0%(2023/10/17) 30 LADS(H) 152 834 84.1%(2023/10/17) 30 Peng-Ging Sky High!!(H) 194 746 92.7%(2023/10/17) 30 Rewind Time(H) 115 658 95.1%(2023/10/17) 30 新時代(H) 175 633 94.7%(2023/10/17) 30 おとせサンダー(H) 177 602 93.5%(2023/10/17) 30 きゅんです(H) 162 724 90.4%(2023/10/17) 30 儚キ戀ノ幻想譚(N) 175 797 64.9%(2023/10/17) 30 生きるよすが(H) 252 766 93.7%(2023/10/17) 30 真夜中のバベル(H) 140 607 88.7%(2023/10/17) 30 雨のちパノラマセカイ(H) 178 721 89.8%(2023/10/17) 30 VOLAQUAS(N) 212 670 いちかのごちゃまぜMix UP! 88.7%(2023/10/17) 30 Peaktime Booster(N) 180 588 RESIDENT PARTY RESIDENT OPENING PARTY 30 昏き甲鉄のヴェルガ(H) 174 813 RESIDENT PARTY IIDX NEW YEAR PARTY 90.9%(2023/10/17) 30 Beyond Evolution(N) 185 753 RESIDENT PARTY SECRET LIVE ONE MORE EXTRA 92.9%(2023/10/17) 30 栄冠のカンパネラ(N) 185 687 RESIDENT PARTY SPRING MUSIC PARTY 82.5%(2023/10/17) 30 AWA AWA(H) 95-165 671 RESIDENT PARTY SPRING MUSIC PARTY 95.3%(2023/10/17) 30 Xerulean(N) 182 690 RESIDENT PARTY IIDX SUMMER PARTY 88.4%(2023/10/17) 30 7 Colors(H) 156 607 RESIDENT PARTY IIDX SUMMER PARTY 93.8%(2023/10/17) 30 Dreaming Dream(H) 140 719 RESIDENT PARTY AUTUMN MUSIC PARTY 95.3%(2023/10/17) 30 VØID(N) 80-170 684 RESIDENT PARTY RESIDENT FINAL LIVE 64.3%(2023/10/17) 13 DEEP ROAR(H) 165 726 段位認定-極- (SP二段(AC Distorted)) 復活曲 n%(yyyy/mm/dd) 9 fun(H) 100-200 586 ARENA① 復活曲 7 MAX 300(N) 12-300 570 ARENA⑤ 復活曲、譜面変更 20 Reflection Into the EDEN(H) 110 740 ARENA⑦ 復活曲 LIGHTNING MODEL 30 恋愛=精度×認識力(N) 3-333 825 ソフラン、疑似停止 X-record 第3弾 44.4%(2023/10/17) ☆8 ver 曲名 BPM notes 属性 詳細攻略 CLEAR RATE 30 CUE CUE RESCUE(H) 160 853 n%(yyyy/mm/dd) 30 GET UP AGAIN(H) 180 856 89.8%(2023/10/17) 30 Luna Plena(H) 175 814 92.5%(2023/10/17) 30 Programmed Genom(H) 150 826 90.9%(2023/10/17) 30 Ruler or Loser(H) 174 845 90.4%(2023/10/17) 30 Shadow World(H) 180 836 78.3%(2023/10/17) 30 Summerblue(H) 145 886 92.4%(2023/10/17) 30 Sunny Day Vibes(H) 185 829 78.3%(2023/10/17) 30 TECHNOPHOBIA(H) 152 852 87.3%(2023/10/17) 30 With You(H) 150 801 93.1%(2023/10/17) 30 罪過の聖堂(H) 40-165 708 62.0%(2023/10/17) 30 神っぽいな(H) 142 734 89.2%(2023/10/17) 30 湘南ロンリーMIDNIGHT RAIN(H) 165 918 84.3%(2023/10/17) 30 月と夢の跡 ft. マナ(H) 160 780 89.8%(2023/10/17) 30 Next Level(H) 174 817 BPL S2 TOURISM EXTRA part 6 93.1%(2023/10/17) 30 STAR BEAT(H) 158 880 BPL S2 TOURISM EXTRA part 8 92.4%(2023/10/17) 30 FLARE -炎舞- ft.Nana Takahashi(H) 140 961 BPL S3 TOURISM 94.7%(2023/10/17) 30 mathematical good-bye(H) 182 925 KAC TOURISM 2 83.7%(2023/10/17) 30 Shamshir(H) 135 751 LiveAct TOURISM 1 84.8%(2023/10/17) 30 惑星☆ロリポップ(H) 180 806 LiveAct TOURISM 2 87.7%(2023/10/17) 30 Fading Stars(H) 148 831 RESIDENT PARTY RESIDENT OPENING PARTY 97.2%(2023/10/17) 30 楽園追放(H) 239 796 RESIDENT PARTY IIDX NEW YEAR PARTY 94.1%(2023/10/17) 30 STRAIGHT TO THE STARS(H) 158 879 RESIDENT PARTY SPRING MUSIC PARTY 93.5%(2023/10/17) 30 ■□模様(H) 189 782 RESIDENT PARTY IIDX SUMMER PARTY 95.5%(2023/10/17) 30 異心前進♪ぴょんぴょんぴょん(H) 170 847 辻斬り隠れキャラ 94.1%(2023/10/17) UM サヨナラ・ヘヴン(Celtic Chip Dance Mix)(H) 137 775 ULTIMATE MOBILE連動曲 n%(yyyy/mm/dd) ☆9 ver 曲名 BPM notes 属性 詳細攻略 CLEAR RATE 30 anthracene(H) 168 986 87.3%(2023/10/17) 30 C-C-C-N-N-N(H) 162-180 898 72.2%(2023/10/17) 30 Driver(A) 174 906 89.9%(2023/10/17) 30 EZ DO DANCE(A) 148 992 93.6%(2023/10/17) 30 KING(H) 166 997 91.6%(2023/10/17) 30 Meissa(H) 124-174 826 94.3%(2023/10/17) 30 Move UR Body(H) 175 919 84.0%(2023/10/17) 30 Perfect Plan(H) 150 912 87.2%(2023/10/17) 30 Seraph(H) 216 922 88.7%(2023/10/17) 30 THE TIME MACHINE(H) 155 900 88.2%(2023/10/17) 30 VOLCANIC BIGBEAT(H) 148 932 78.1%(2023/10/17) 30 wanna be a BAD GIRL feat. Nana Takahashi(A) 142 1029 93.3%(2023/10/17) 30 3V0(H) 191 929 91.1%(2023/10/17) 30 雨のちパノラマセカイ(A) 178 1112 89.1%(2023/10/17) 30 いつかオトナになれるといいね。(H) 176 984 94.5%(2023/10/17) 30 響花水月(H) 180 974 93.7%(2023/10/17) 30 マツケンサンバII(H) 149 923 91.2%(2023/10/17) 30 真夜中のバベル(A) 140 877 90.1%(2023/10/17) 30 輪廻の鴉(H) 198 910 いちかのごちゃまぜMix UP! 93.2%(2023/10/17) 30 《ORDERBREAKER》(H) 166 815 BPL S2 TOURISM EXTRA part 1 95.7%(2023/10/17) 30 Get On Your Feet(H) 155 914 BPL S2 TOURISM EXTRA part 2 95.2%(2023/10/17) 30 OVER VOLTAGE(H) 160 935 BPL S2 TOURISM EXTRA part 3 90.6%(2023/10/17) 30 Hat Surprise (Season 2)(H) 180 928 BPL S2 TOURISM EXTRA part 4 94.5%(2023/10/17) 30 Red Soul(H) 180 915 BPL S2 TOURISM EXTRA part 7 89.3%(2023/10/17) 30 Caldwell 99(H) 142 975 KAC TOURISM 1 94.3%(2023/10/17) 30 Stylus(H) 165 993 KAC TOURISM 3 92.2%(2023/10/17) 30 DIAMOND JACKAL(H) 115-230 839 RESIDENT PARTY RESIDENT OPENING PARTY 62.6%(2023/10/17) 30 あるビー! feat.ころねぽち(H) 236 900 RESIDENT PARTY RESIDENT OPENING PARTY 94.6%(2023/10/17) 30 ONE AND ONLY(H) 174 919 RESIDENT PARTY IIDX NEW YEAR PARTY 85.4%(2023/10/17) 30 Super Freak(H) 200 963 RESIDENT PARTY IIDX NEW YEAR PARTY 96.3%(2023/10/17) 30 EXODUS SIGN(H) 150 921 RESIDENT PARTY SPRING MUSIC PARTY 86.3%(2023/10/17) 30 Chaotoxin(H) 180 888 RESIDENT PARTY SPRING MUSIC PARTY 94.3%(2023/10/17) 30 BIGWAVERS(H) 177 963 RESIDENT PARTY SECRET LIVE II 95.6%(2023/10/17) 30 Ambush Ace(H) 158 1075 RESIDENT PARTY IIDX SUMMER PARTY 85.8%(2023/10/17) 30 神のシナリオ(H) 140 882 RESIDENT PARTY IIDX SUMMER PARTY 93.7%(2023/10/17) 30 Always We Trust In You(H) 190 951 RESIDENT PARTY AUTUMN MUSIC PARTY 88.8%(2023/10/17) 30 Swing My Wonderland(H) 170 1178 RESIDENT PARTY AUTUMN MUSIC PARTY 82.5%(2023/10/17) 30 少年リップルズ(H) 210 903 RESIDENT PARTY AUTUMN MUSIC PARTY 80.6%(2023/10/17) 30 チェイスチェイスジョーカーズのうた(オニスタイルリミックス)(H) 200 876 チェイスチェイスジョーカーズ×beatmania IIDXコラボ 89.3%(2023/10/17) 30 パーフェクトイーター(H) 175 1057 KAC(2023)エントリー特典 90.9%(2023/10/17) 16 THE SHINING POLARIS(kors k mix)(H) 172 1061 ARENA③ 復活曲 n%(yyyy/mm/dd) LIGHTNING MODEL 30 ZEИITH(H) 190 1020 X-record 第3弾 82.1%(2023/10/17) 30 CODE -CRiMSON-(H) 167 971 BEMANI PRO LEAGUE -SEASON 3- Triple Tribe 90.1%(2023/10/17) ☆10 ver 曲名 BPM notes 属性 詳細攻略 CLEAR RATE 30 B.O.D.Y.(H) 157 1103 82.5%(2023/10/17) 30 Bad Encryption(H) 200 1015 88.6%(2023/10/17) 30 CUE CUE RESCUE(A) 160 1278 78.3%(2023/10/17) 30 GET UP AGAIN(A) 180 1226 88.0%(2023/10/17) 30 LADS(A) 152 1155 91.6%(2023/10/17) 30 Luna Plena(A) 175 1309 87.4%(2023/10/17) 30 No Border(H) 150 1013 93.4%(2023/10/17) 30 Peng-Ging Sky High!!(A) 194 1336 83.6%(2023/10/17) 30 Rewind Time(A) 115 1107 93.0%(yyyy/mm/dd) 30 Summerblue(A) 145 1232 91.9%(2023/10/17) 30 Sunny Day Vibes(A) 185 1150 85.3%(2023/10/17) 30 ≡+≡(H) 182 1069 88.0%(2023/10/17) 30 罪過の聖堂(A) 40-165 1080 44.0%(2023/10/17) 30 きゅんです。(A) 162 1177 90.5%(2023/10/17) 30 儚キ戀ノ幻想譚(H) 175 1169 78.3%(2023/10/17) 30 新時代(A) 175 1171 90.7%(2023/10/17) 30 神っぽいな(A) 142 1078 連皿 90.2%(2023/10/17) 30 おとせサンダー(A) 177 1088 90.8%(2023/10/17) 30 生きるよすが(A) 252 1256 91.2%(2023/10/17) 30 湘南ロンリーMIDNIGHT RAIN(A) 165 1438 81.3%(2023/10/17) 30 月と夢の跡 ft. マナ(A) 160 1269 88.3%(2023/10/17) 30 I(H) 225 1191 いちかのごちゃまぜMix UP! 84.5%(2023/10/17) 30 RINИE(H) 192 1186 いちかのごちゃまぜMix UP! 85.3%(2023/10/17) 30 [ ]DENTITY(H) 200 1070 いちかのごちゃまぜMix UP! 87.0%(2023/10/17) 30 VOLAQUAS(H) 212 1119 いちかのごちゃまぜMix UP! 90.4%(2023/10/17) 30 Ōu Legends(H) 191 1068 BPL S2 TOURISM EXTRA part 5 84.1%(2023/10/17) 30 Next Level(A) 174 1100 BPL S2 TOURISM EXTRA part 6 90.8%(2023/10/17) 30 STAR BEAT(A) 158 1230 BPL S2 TOURISM EXTRA part 8 84.3%(2023/10/17) 30 dica dica(H) 175 1233 RESIDENT OST TOURISM 89.2%(2023/10/17) 30 FLARE -炎舞- ft.Nana Takahashi(A) 140 1455 BPL S3 TOURISM 84.8%(2023/10/17) 30 24h Endurance Race(H) 184 1096 INFINITAS TOURISM INFINITAS移植曲 91.4%(2023/10/17) 30 mathematical good-bye(A) 182 1427 KAC TOURISM 2 72.5%(2023/10/17) 30 Shamshir(A) 135 1133 LiveAct TOURISM 1 66.4%(2023/10/17) 30 Peaktime Booster(H) 180 959 RESIDENT PARTY RESIDENT OPENING PARTY 80.0%(2023/10/17) 30 LOUDER ROLLING THUNDER(H) 180 1029 RESIDENT PARTY RESIDENT OPENING PARTY 87.2%(2023/10/17) 30 Fading Stars(A) 148 1367 RESIDENT PARTY RESIDENT OPENING PARTY 90.2%(2023/10/17) 30 ちょえちょえまぎか(H) 180 1159 RESIDENT PARTY IIDX NEW YEAR PARTY 89.8%(2023/10/17) 30 Level 4(H) 180 1066 RESIDENT PARTY IIDX NEW YEAR PARTY 78.1%(2023/10/17) 30 楽園追放(A) 239 1228 RESIDENT PARTY IIDX NEW YEAR PARTY 87.0%(2023/10/17) 30 昏き甲鉄のヴェルガ(A) 174 1177 RESIDENT PARTY IIDX NEW YEAR PARTY 91.9%(2023/10/17) 30 kors k s How to make OTOGE CORE「LONG」(H) 190 1216 RESIDENT PARTY SECRET LIVE 89.3%(2023/10/17) 30 glacia(H) 186 1093 RESIDENT PARTY SPRING MUSIC PARTY 86.2%(2023/10/17) 30 栄冠のカンパネラ(H) 185 1101 RESIDENT PARTY SPRING MUSIC PARTY 73.9%(2023/10/17) 30 AWA AWA(A) 95-165 671 RESIDENT PARTY SPRING MUSIC PARTY 91.3%(2023/10/17) 30 Somnidiscotheque(H) 115 1053 RESIDENT PARTY SECRET LIVE II ONE MORE EXTRA 68.1%(2023/10/17) 30 ぞうしょく!?マイデンティティ(H) 200 1177 RESIDENT PARTY IIDX SUMMER PARTY 78.2%(2023/10/17) 30 Xerulean(H) 182 1049 RESIDENT PARTY IIDX SUMMER PARTY 75.3%(2023/10/17) 30 7 Colors(A) 156 970 RESIDENT PARTY IIDX SUMMER PARTY 91.8%(2023/10/17) 30 ■□模様(A) 189 1337 RESIDENT PARTY IIDX SUMMER PARTY 85.2%(2023/10/17) 30 Dreaming Dream(A) 140 1143 RESIDENT PARTY AUTUMN MUSIC PARTY 90.1%(2023/10/17) 30 #CMFLG(H) 155 1186 RESIDENT PARTY AUTUMN MUSIC PARTY 93.1%(2023/10/17) 30 VØID(H) 80-170 1028 RESIDENT PARTY RESIDENT FINAL LIVE 48.7%(2023/10/17) 30 異心前進♪ぴょんぴょんぴょん(A) 170 1260 辻斬り隠れキャラ 91.6%(2023/10/17) 9 fun(A) 100-200 950 ARENA① 復活曲 7 MAX 300(H) 12-300 982 ARENA⑤ 復活曲 20 Reflection Into the EDEN(A) 110 1100 ARENA⑦ 復活曲 UM サヨナラ・ヘヴン(Celtic Chip Dance Mix)(A) 137 1319 ULTIMATE MOBILE連動曲 n%(yyyy/mm/dd) LIGHTNING MODEL 30 The Clown of 24stairs(H) 204 1146 X-record 第3弾 79.2%(2023/10/17) 30 恋愛=精度×認識力(H) 3-333 1220 ソフラン、疑似停止 X-record 第3弾 48.4%(2023/10/17) 30 MAX 360(H) 15-360 1192 BEMANI PRO LEAGUE -SEASON 3- Triple Tribe 71.0%(2023/10/17) 30 suspicions(H) 153 1174 BEMANI PRO LEAGUE -SEASON 3- Triple Tribe 88.2%(2023/10/17) LEGGENDARIA 16 NΦ CRIME(L) 160 1211 条件隠し曲 n%(yyyy/mm/dd) 29 踊(L) 128 1063 n%(yyyy/mm/dd) ☆11 ver 曲名 BPM notes 属性 詳細攻略 CLEAR RATE 30 C-C-C-N-N-N(A) 162-180 1434 55.7%(2023/10/17) 30 KING(A) 166 1553 88.1%(2023/10/17) 30 Move UR Body(A) 175 1327 70.0%(2023/10/17) 30 Perfect Plan(A) 150 1328 77.4%(2023/10/17) 30 Programmed Genom(A) 150 1214 84.1%(2023/10/17) 30 Ruler or Loser(A) 174 1339 82.4%(2023/10/17) 30 Seraph(A) 216 1227 86.1%(2023/10/17) 30 Shadow World(A) 180 1369 82.5%(2023/10/17) 30 THE TIME MACHINE(A) 155 1350 80.1%(2023/10/17) 30 VOLCANIC BIGBEAT(A) 148 1444 58.9%(2023/10/17) 30 With You(A) 150 1296 70.1%(2023/10/17) 30 ≡+≡(A) 182 1520 72.9%(2023/10/17) 30 3V0(A) 191 1530 56.4%(2023/10/17) 30 いつかオトナになれるといいね。(A) 176 1522 物量 89.4%(2023/10/17) 30 響花水月(A) 180 1487 n%(yyyy/mm/dd) 30 マツケンサンバII(A) 149 1460 デニム n%(yyyy/mm/dd) 30 輪廻の鴉(A) 198 1398 いちかのごちゃまぜMix UP! n%(yyyy/mm/dd) 30 《ORDERBREAKER》(A) 166 1257 BPL S2 TOURISM EXTRA part 1 n%(yyyy/mm/dd) 30 Get On Your Feet(A) 155 1384 BPL S2 TOURISM EXTRA part 2 77.4%(2023/10/17) 30 OVER VOLTAGE(A) 160 1332 BPL S2 TOURISM EXTRA part 3 83.9%(2023/10/17) 30 Red Soul(A) 180 1494 BPL S2 TOURISM EXTRA part 7 65.8%(2023/10/17) 30 Caldwell 99(A) 142 1293 KAC TOURISM 1 82.7%(2023/10/17) 30 Stylus(A) 165 1440 KAC TOURISM 3 78.1%(2023/10/17) 30 惑星☆ロリポップ(A) 180 1425 LiveAct TOURISM 2 n%(yyyy/mm/dd) 30 DIAMOND JACKAL(A) 115-230 1313 RESIDENT PARTY RESIDENT OPENING PARTY 28.7%(2023/10/17) 30 あるビー! feat.ころねぽち(A) 236 1457 RESIDENT PARTY RESIDENT OPENING PARTY 83.6%(2023/10/17) 30 ちょえちょえまぎか(A) 180 1529 RESIDENT PARTY IIDX NEW YEAR PARTY 85.1%(2023/10/17) 30 Beyond Evolution(H) 185 1332 RESIDENT PARTY SECRET LIVE ONE MORE EXTRA 71.3%(2023/10/17) 30 EXODUS SIGN(A) 150 1366 RESIDENT PARTY SPRING MUSIC PARTY 58.7%(2023/10/17) 30 STRAIGHT TO THE STARS(A) 158 1506 RESIDENT PARTY SPRING MUSIC PARTY 83.8%(2023/10/17) 30 Ambush Ace(A) 158 1492 RESIDENT PARTY IIDX SUMMER PARTY 83.8%(2023/10/17) 30 Swing My Wonderland(A) 170 1570 RESIDENT PARTY AUTUMN MUSIC PARTY 81.9%(2023/10/17) 30 少年リップルズ(A) 1210 1242 RESIDENT PARTY AUTUMN MUSIC PARTY 81.0%(2023/10/17) 30 チェイスチェイスジョーカーズのうた(オニスタイルリミックス)(A) 200 1427 チェイスチェイスジョーカーズ×beatmania IIDXコラボ 77.9%(2023/10/17) 30 パーフェクトイーター(A) 175 1531 KAC(2023)エントリー特典 n%(yyyy/mm/dd) 13 DEEP ROAR(A) 165 1387 段位認定-極- (SP二段(AC Distorted)) 復活曲 n%(yyyy/mm/dd) 16 THE SHINING POLARIS(kors k mix)(A) 172 1645 ARENA③ 復活曲 n%(yyyy/mm/dd) LIGHTNING MODEL 30 ZEИITH(A) 190 1531 X-record 第3弾 73.2%(2023/10/17) 30 CODE -CRiMSON-(A) 167 1516 BEMANI PRO LEAGUE -SEASON 3- Triple Tribe 79.0%(2023/10/17) LEGGENDARIA 16 Flash Back 90 s(L) 155 1470 n%(yyyy/mm/dd) 29 シル・ヴ・プレジデント(L) 176 1299 n%(yyyy/mm/dd) 17 Hydrogen Blueback(L) 143 1241 ARENA② 21 Element of SPADA(L) 170 1560 ARENA④ 12 EDEN(L) 200 1637 ARENA⑥ ☆12 ver 曲名 BPM notes 属性 詳細攻略 CLEAR RATE 30 anthracene(A) 168 1744 50.5%(2023/10/17) 30 Bad Encryption(A) 200 1633 22.6%(2023/10/17) 30 B.O.D.Y.(A) 157 1734 MSS 58.0%(2023/10/17) 30 Meissa(A) 124-174 1435 58.2%(2023/10/17) 30 No Border(A) 150 1895 63.3%(2023/10/17) 30 TECHNOPHOBIA(A) 152 1544 中盤難 20.8%(2023/10/17) 30 儚キ戀ノ幻想譚(A) 175 1808 53.9%(2023/10/17) 30 I(A) 225 1901 いちかのごちゃまぜMix UP! 51.4%(2023/10/17) 30 RINИE(A) 192 1788 いちかのごちゃまぜMix UP! 56.5%(2023/10/17) 30 [ ]DENTITY(A) 200 2000 いちかのごちゃまぜMix UP! 27.2%(2023/10/17) 30 VOLAQUAS(A) 212 1982 いちかのごちゃまぜMix UP! 43.9%(2023/10/17) 30 Hat Surprise (Season 2)(A) 180 1729 BPL S2 TOURISM EXTRA part 4 67.5%(2023/10/17) 30 Ōu Legends(A) 191 1687 BPL S2 TOURISM EXTRA part 5 60.5%(2023/10/17) 30 dica dica(A) 175 1638 RESIDENT OST TOURISM 63.7%(2023/10/17) 30 24h Endurance Race(A) 184 1743 INFINITAS TOURISM INFINITAS移植曲 52.4%(2023/10/17) 30 Peaktime Booster(A) 180 1663 RESIDENT PARTY RESIDENT OPENING PARTY 50.5%(2023/10/17) 30 LOUDER ROLLING THUNDER(A) 180 1767 RESIDENT PARTY RESIDENT OPENING PARTY 33.1%(2023/10/17) 30 ONE AND ONLY(A) 174 1639 RESIDENT PARTY IIDX NEW YEAR PARTY 66.5%(2023/10/17) 30 Super Freak(A) 200 1754 RESIDENT PARTY IIDX NEW YEAR PARTY 64.3%(2023/10/17) 30 Level 4(A) 180 1883 RESIDENT PARTY IIDX NEW YEAR PARTY 33.6%(2023/10/17) 30 kors k s How to make OTOGE CORE「LONG」(A) 190 1863 RESIDENT PARTY SECRET LIVE 46.8%(2023/10/17) 30 Beyond Evolution(A) 185 2216 RESIDENT PARTY SECRET LIVE ONE MORE EXTRA 20.0%(2023/10/17) 30 glacia(A) 186 1492 RESIDENT PARTY SPRING MUSIC PARTY 69.8%(2023/10/17) 30 Chaotoxin(A) 180 1705 RESIDENT PARTY SPRING MUSIC PARTY 61.0%(2023/10/17) 30 栄冠のカンパネラ(A) 185 2000 RESIDENT PARTY SPRING MUSIC PARTY 31.3%(2023/10/17) 30 BIGWAVERS(A) 177 1796 RESIDENT PARTY SECRET LIVE II 58.5%(2023/10/17) 30 Somnidiscotheque(A) 115 1776 RESIDENT PARTY SECRET LIVE II ONE MORE EXTRA 14.0%(2023/10/17) 30 ぞうしょく!?マイデンティティ(A) 200 1851 RESIDENT PARTY IIDX SUMMER PARTY 46.6%(2023/10/17) 30 神のシナリオ(A) 140 1652 RESIDENT PARTY IIDX SUMMER PARTY 64.3%(2023/10/17) 30 Xerulean(A) 182 1802 RESIDENT PARTY IIDX SUMMER PARTY 18.8%(2023/10/17) 30 Always We Trust In You(A) 190 1625 RESIDENT PARTY AUTUMN MUSIC PARTY 63.8%(2023/10/17) 30 #CMFLG(A) 155 1748 RESIDENT PARTY AUTUMN MUSIC PARTY 71.9%(2023/10/17) 30 VØID(A) 80-170 1712 RESIDENT PARTY RESIDENT FINAL LIVE 27.4%(2023/10/17) 7 MAX 300(A) 12-300 1429 ARENA⑤ 復活曲、新規譜面 LIGHTNING MODEL 30 The Clown of 24stairs(A) 204 1788 X-record 第3弾 29.3%(2023/10/17) 30 恋愛=精度×認識力(A) 3-333 1756 ソフラン、疑似停止 X-record 第3弾 38.4%(2023/10/17) 30 MAX 360(A) 15-360 1610 BEMANI PRO LEAGUE -SEASON 3- Triple Tribe 53.9%(2023/10/17) 30 suspicions(A) 153 1908 BEMANI PRO LEAGUE -SEASON 3- Triple Tribe 38.0%(2023/10/17) LEGGENDARIA 29 ハイテックトキオ(L) 165 1657 MSS 条件隠し曲 n%(yyyy/mm/dd) 15 ミラージュ・レジデンス(L) 144 1676 条件隠し曲 n%(yyyy/mm/dd) 19 The Limbo(L) 200 2190 条件隠し曲 n%(yyyy/mm/dd) 24 Sweet Clapper(L) 162 1485 n%(yyyy/mm/dd) 29 デモーニッシュ(L) 140-200 1580 ラス殺し n%(yyyy/mm/dd) 26 龍王の霊廟(Mausoleum Of The Primal Dragon)(L) 144 2023 ARENA① 28 Burning Flame(L) 165 1938 ARENA② 21 Elektrick U-Phoria(L) 180 2050 ARENA③ 15 four pieces of heaven(L) 125-195 1518 ARENA④ 23 Violet Pulse(L) 134 2115 ARENA⑤ 21 ÆTHER(L) 24-192 1640 ARENA⑥ 18 Dances with Snow Fairies(L) 154 2135 ARENA⑦
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[97/10/25 17 00] E.Watanabe 「[大会] WWW大会 予選開始72時間後の順位」 終盤戦突入。上位接戦。 ●予選開始72時間後の順位(BD率順) 順位 ロボ名 P/B BD率 勝率 脚 wp1 wp2 M/T コンストラクター 1 BAKURETU 0.88 95.7% 29.9% 4 POW SPK 0 50 くまきち 2 NONAME 1.16 95.6% 39.7% 4 MIN MIS 0 42 つう 3 KIJI 0.97 95.3% 33.6% 2 POW ATM 0 36 M.ささき (B.I.R.D.) 4 DERRICK 1.37 94.5% 46.7% H POW ENG 1 09 松井 和宏 5 SONICEX 1.41 94.3% 49.1% 6 LSR MIS 0 36 o(^^)o E.Watanabe 6 PISTER8 1.96 94.0% 66.6% 4 POW LSR 0 27 はた(B.R.ルノアール) 7 TYPE16 0.56 90.2% 19.9% 2 POW ENG 0 27 暁 8 CHERRY-B 1.71 90.0% 59.7% 6 POW MIS 1 03 Ruy-Macmiran(IRI) 9 BEAK 1.95 89.5% 68.5% H POW SOL 1 06 UTTN 10 ENDVR-W3 1.30 87.3% 45.4% 4 POW MIN 0 57 うおみず(IRI) 11 CAERIEON 1.46 86.8% 51.2% 2 POW MIN 1 13 Funa 12 KILLERN 1.09 86.7% 38.7% H POW ENG 1 13 黒猫烈風隊 13 KAZE 2.01 85.4% 71.7% 6 RAD MIS 1 02 ヨキタウ(B.R.セザンヌ) 14 KOTOSARA 1.86 83.6% 67.0% 6 LSR MIS 1 12 鯱王(B.R.ピカソ) 14 FUMIFUMI 1.27 83.6% 46.2% C POW MIN 0 58 ほえほえ 16 RIFLEMAN 0.69 83.0% 24.9% 2 SHL RFL 1 03 めかヨリタ 17 F/B 1.06 82.2% 38.0% C CHN MIN 0 54 Fuzzy 18 BOYER 1.52 78.5% 56.5% 4 MIN MIS 1 23 横浜 鯨一 19 AIR 2.11 73.9% 78.8% 6 SHL MIS 1 38 すねいく(偽物工房) 20 .AGAIN 0.60 69.8% 24.5% 6 LSR ATM 1 01 Sky Net Lab (Noah) 21 .1415926 0.54 69.6% 21.2% 6 LSR ENG 1 40 Sky Net Lab (みか) 22 HOROHORO 1.38 56.1% 59.2% H SOL MIS 1 56 mim (B.I.R.D.) 23 CAROL2 0.52 53.1% 22.0% 4 CAN ATM 1 17 おたみ(B.R.永野のりこ) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 順位 ロボ名 得点 勝 敗 分 試合 勝率 脚 wp1 wp2 コンストラクター 1 BAKURETU 204 69 162 0 231 29.9% 4 POW SPK くまきち 2 NONAME 252 83 128 7 218 39.7% 4 MIN MIS つう 3 KIJI 175 57 116 7 180 33.6% 2 POW ATM M.ささき (B.I.R.D.) 4 DERRICK 314 105 120 5 230 46.7% H POW ENG 松井 和宏 5 SONICEX 377 122 127 19 268 49.1% 6 LSR MIS o(^^)o E.Watanabe 6 PISTER8 630 214 107 1 322 66.6% 4 POW LSR はた(B.R.ルノアール) 7 TYPE16 107 35 150 6 191 19.9% 2 POW ENG 暁 8 CHERRY-B 502 170 113 10 293 59.7% 6 POW MIS Ruy-Macmiran(IRI) 9 BEAK 646 216 93 23 332 68.5% H POW SOL UTTN 10 ENDVR-W3 354 122 147 4 273 45.4% 4 POW MIN うおみず(IRI) 11 CAERIEON 358 123 117 6 246 51.2% 2 POW MIN Funa 12 KILLERN 242 82 132 8 222 38.7% H POW ENG 黒猫烈風隊 13 KAZE 694 236 86 24 346 71.7% 6 RAD MIS ヨキタウ(B.R.セザンヌ) 14 KOTOSARA 687 234 108 28 370 67.0% 6 LSR MIS 鯱王(B.R.ピカソ) 14 FUMIFUMI 348 118 139 16 273 46.2% C POW MIN ほえほえ 16 RIFLEMAN 140 48 150 5 203 24.9% 2 SHL RFL めかヨリタ 17 F/B 244 85 140 5 230 38.0% C CHN MIN Fuzzy 18 BOYER 408 140 105 23 268 56.5% 4 MIN MIS 横浜 鯨一 19 AIR 912 324 75 33 432 78.8% 6 SHL MIS すねいく(偽物工房) 20 .AGAIN 109 36 129 17 182 24.5% 6 LSR ATM Sky Net Lab (Noah) 21 .1415926 106 37 150 9 196 21.2% 6 LSR ENG Sky Net Lab (みか) 22 HOROHORO 375 135 85 52 272 59.2% H SOL MIS mim (B.I.R.D.) 23 CAROL2 104 39 151 10 200 22.0% 4 CAN ATM おたみ(B.R.永野のりこ) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 順位 ロボ名 総合 ASPHALT FOREST DESERT 脚 wp1 wp2 M/T コンストラクター 1 BAKURETU 29.9% 34.9% 33.3% 5.6% 4 POW SPK 0 50 くまきち 2 NONAME 39.7% 53.1% 33.9% 12.5% 4 MIN MIS 0 42 つう 3 KIJI 33.6% 28.3% 43.0% 38.2% 2 POW ATM 0 36 M.ささき (B.I.R.D.) 4 DERRICK 46.7% 36.4% 45.2% 54.2% H POW ENG 1 09 松井 和宏 5 SONICEX 49.1% 40.7% 50.0% 46.4% 6 LSR MIS 0 36 o(^^)o E.Watanabe 6 PISTER8 66.6% 68.6% 73.0% 53.6% 4 POW LSR 0 27 はた(B.R.ルノアール) 7 TYPE16 19.9% 15.3% 16.7% 20.6% 2 POW ENG 0 27 暁 8 CHERRY-B 59.7% 45.5% 63.6% 55.6% 6 POW MIS 1 03 Ruy-Macmiran(IRI) 9 BEAK 68.5% 73.7% 75.6% 69.0% H POW SOL 1 06 UTTN 10 ENDVR-W3 45.4% 29.0% 63.8% 27.6% 4 POW MIN 0 57 うおみず(IRI) 11 CAERIEON 51.2% 48.7% 60.0% 54.8% 2 POW MIN 1 13 Funa 12 KILLERN 38.7% 36.1% 33.3% 46.5% H POW ENG 1 13 黒猫烈風隊 13 KAZE 71.7% 64.5% 65.4% 74.4% 6 RAD MIS 1 02 ヨキタウ(B.R.セザンヌ) 14 KOTOSARA 67.0% 51.7% 62.8% 84.4% 6 LSR MIS 1 12 鯱王(B.R.ピカソ) 14 FUMIFUMI 46.2% 45.0% 41.7% 46.7% C POW MIN 0 58 ほえほえ 16 RIFLEMAN 24.9% 25.8% 19.6% 25.6% 2 SHL RFL 1 03 めかヨリタ 17 F/B 38.0% 31.0% 39.7% 35.1% C CHN MIN 0 54 Fuzzy 18 BOYER 56.5% 67.2% 50.0% 47.1% 4 MIN MIS 1 23 横浜 鯨一 19 AIR 78.8% 77.1% 85.9% 89.4% 6 SHL MIS 1 38 すねいく(偽物工房) 20 .AGAIN 24.5% 35.0% 14.1% 35.7% 6 LSR ATM 1 01 Sky Net Lab (Noah) 21 .1415926 21.2% 17.2% 11.3% 28.8% 6 LSR ENG 1 40 Sky Net Lab (みか) 22 HOROHORO 59.2% 65.3% 53.7% 51.4% H SOL MIS 1 56 mim(B.I.R.D.) 23 CAROL2 22.0% 37.9% 24.4% 7.7% 4 CAN ATM 1 17 おたみ(B.R.永野のりこ) ------------------------------------------------------------------------------ ●爆裂くん首位返り咲き な:DERRICK、一歩後退し な:BAKURETU・NONAME・KIJIが な:僅差でワンツースリー な:予選通過ライン上での争いも激化 な:落とし な:落とされ な:足の引っ張り合い な:一瞬先は闇の大混戦 な:次回は な:予選最後の実況 www01 (23)「コメント 予選72時間後の順位」へ移動 《第1回 R.C.大会 in WWW》へ戻る
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http //www.idownloadblog.com/2015/01/14/how-to-enable-key-repeats-on-your-mac/ defaults write NSGlobalDomain ApplePressAndHoldEnabled -bool false defaults write -g KeyRepeat -int 1 defaults write -g InitialKeyRepeat -int 12 要再起動 (Overleafはvimiumをオフにすることも忘れずに)
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RSSを取り込んで一覧表示(rss) #rss(ここにRSSのURL) もしくは #rss(ここにRSSのURLを入力) と入力することで指定したRSSを取り込んで一覧表示します。 詳しくはこちらをご覧ください。 =>http //www1.atwiki.jp/guide/pages/269.html#id_a0e79757 たとえば、#rss(http //www1.atwiki.jp/guide/rss10_new.xml) と入力すると以下のように表示されます。 #showrss plugin Error showrssプラグインでのatwiki.jpのRSSの取り扱いはできません。#recentなどをご利用ください。
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このページはこちらに移転しました Eu gosto de topicos indecentes 作詞/427スレ188 Eu quero levar a cabo fezes. Eu quero queimar destino. Passa por isto pelo menos sendo normal. Fezes! Fezes! Fezes! (Repete 3 vezes.)
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Market Analysis The data analysts at Market Research Future Reports (MRFR) have conducted a thorough analysis of the global Cloud Microservices Industry is estimated to value USD 2,146.7 million, thriving at a CAGR of 25% during the assessment period. The growing number of microservices architecture is anticipated to affect the global Cloud Microservices Industry 2020. Besides, the increasing demand for secured IT operations and cheap cost methods have further led to market expansion. Furthermore, the inclination of enterprises towards the private cloud for data security is projected to play an important part in market expansion. Also, the growing need to minimize the on-premise IT deployment cost is another pivotal factor leading to the growth of the market. However, insufficient technical expertise and the expenses related in the initial stage are anticipated to refrain the market from expanding. However, the outbreak of COVID-19 has resulted in a pause in the daily operational activities of the global Cloud Microservices Industry. The offices have been temporarily shut to contain the spread of coronavirus. Thorough research is being carried out on the impact of coronavirus on the worldwide market. We will provide an impact analysis report on COVID-19. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/7199 Market Segmentation The worldwide cloud microservices market can be distinguished on the basis of organization size, component, deployment, verticals, and geography. On the basis of organization size, the worldwide cloud microservices market can be distinguished into large enterprise and small and medium-sized enterprises. On the basis of component, the global cloud microservices market can be distinguished into platform and services. On the basis of deployment, the worldwide cloud microservices market can be distinguished into the public cloud, private cloud, and hybrid cloud. On the basis of verticals, the worldwide cloud microservices market can be distinguished into healthcare, retail and e-commerce, media entertainment, IT telecommunication, BFSI, government, transportation and logistics, and manufacturing. On the basis of geography, the worldwide cloud microservices market can be distinguished into North America, Europe, Asia-Pacific, and Rest of the World (RoW). Regional Analysis The global market is estimated to expand significantly during the assessment period. Thorough research of North America, Europe, Asia-Pacific, and Rest of the World (RoW) has been performed. As per the study, North America is estimated to dominate the global market. It is one of the most lucrative markets, and besides, it is also one of the early adopters of microservices architecture. Several sectors are relying on technology and are actively adopting cloud microservices. Europe attains the second position. Europe is a potential market and generates a significant amount of revenue during the assessment period. The most significant factor resulting in the market expansion is the presence and participation of the developed economies such as the UK, and Germany. On the other side, the APAC region is anticipated to be the fastest-growing region. The most pivotal factor leading to market expansion is the deployment of several organization in the APAC region due to the cheap cost in providing services to customers. However, the market dynamics are estimated to be affected significantly due to the outbreak of COVID-19. Several regions have been affected due to the observation of lockdown. Key Players The established players of the global cloud microservices market are Software AG (Germany), CA Technologies, Amazon Web Services (US), IBM Corporation (US), Salesforce.com Inc (US), Microsoft Corporation (US), Infosys Limited (India), Syntel (US), Oracle Corporation (US), SmartBear Software (US). The other players contribute 30-35% in the cloud microservices market. Some of them are CoScale (Belgium), Contino (UK), Idexcel (US), Macaw (US), Kontena (Finland), Marlabs (US). Browse Complete Report @ https //www.marketresearchfuture.com/reports/cloud-microservices-market-7199 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report B2B Telecommunication Market Information by Solution (Unified Communication and Collaboration), Deployment (Fixed, Mobile), Organization Size (Large, Enterprise), Application (Industrial, Commercial) and regions Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com